This site is intended to be a journal of my personal creative projects, a place for me to share what I've been doing so that it might fuel my enthusiasm.
I've been having a lot of fun developing a 2D game engine using functional programming patterns. It's still too early to give a more thorough description of how it works, but I do intend to write more about it in this site as things progress. In the meantime, you can check out the code at the Substratic Engine repository.
The first game project I'm planning to release using the Substratic Engine is called Crash The Stack, a hacking game based loosely on PC mahjong game mechanics. Much of the initial writing on this site will be to chronicle the development of this project.
I like to produce my own music but I rarely sit down to write anymore. I'm hoping that my game projects will give me a good reason to get into a rhythm of producing music more frequently so that I can expand into making a full-length album. You can check out a small sample of what I've made so far at my SoundCloud page.
I created a (now defunct) YouTube series called the that gained a fair amount of views for the F# series I made in 2016. One day I'll get back to making videos in some form.
Everything I do is centered around the use of GNU Emacs and the GNU Guix System distribution. I've spent a lot of time creating a fully customized environment that is easily replicable across multiple machines. You can read more about it at my dotfiles repo. This site was written in Org Mode files and generated using Emacs.